NewsNYT 'Connections' August 10: Answer and Clues for Game #426

NYT ‘Connections’ August 10: Answer and Clues for Game #426

Newsweek is back for another day with the best hints and tips to help you solve Connections.

Wyna Liu is the brains behind the game and its editor, and she told Newsweek how she develops the puzzle.

She builds the seven daily games every week herself from ideas she sources through her daily life experiences. Liu keeps a tidy spreadsheet with a theme or word ideas, but a notebook is never far away for when inspiration strikes.

The brainteaser tasks players with grouping 16 words into four categories based on association.

“The game has evolved with the solvers, and responds to solvers’ experience and expectations,” she explained in June, pointing out how she now sometimes “clusters” words on the board together that may trick people into thinking they don’t belong together at all.

“Each board has to be made from scratch,” she said, explaining that when she sits down to build the week’s games, she’ll consult her notebook and spreadsheet, which is like a “digital sketchpad.”

“I usually don’t know where a board is going to go. It really does take a long time to fudge things and try different angles,” Liu added.

The word game was launched by The New York Times in June of last year. In a matter of months it became a true global sensation, giving its stablemate Wordle a run for its money in the popularity stakes.

“The response has been really incredible and overwhelming, and unexpected,” Liu told Newsweek in June. “It’s exciting that something I care very deeply about is resonating with people.”

Instructions on how to play the game are below. Clues and the answers for Saturday’s puzzle are toward the end of the article, so scroll with caution.

connections images
‘Connections’ is a popular word game published by ‘The New York Times’.

The New York Times
How to Play ‘Connections’

The brainteaser tasks players with grouping 16 words into four categories based on association. For example, one game linked the words “clear,” “earn,” “make” and “net,” which all came under the category “take home, as income.”

Each of the four categories is labeled with a color, which also signifies their difficulty level. Yellow is the easiest category, followed by green, blue and then purple. However, the puzzles are rarely straightforward, using homophones and wordplay, among other techniques, to keep things interesting.

The uniting themes can come from a broad range of categories—anything from Halloween costumes to music genres.

If all four words are correctly placed into each set, those words will be removed from the board. Each incorrect guess counts toward the mistake tally. Up to four errors can be made before it is game over.

Players can shuffle and rearrange the board if they want to try to make the process of guessing the connections easier.

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